Flexible message router add-on for go-telegram-bot-api library.



Flexible message router add-on for go-telegram-bot-api library.

GitHub tag Go Reference Build Status Maintainability Go Report Card stability-unstable


Table of contents


This library serves as an addition to the go-telegram-bot-api library. I strongly recommend you to take a look at it since telemux is mostly an extension to it.

Patterns such as handlers, persistence & filters were inspired by a wonderful python-telegram-bot library.

This project is in early beta stage. Contributions are welcome! Feel free to submit an issue if you have any questions, suggestions or simply want to help.


Minimal example

package main

import (
    tm "github.com/and3rson/telemux"
    tgbotapi "github.com/go-telegram-bot-api/telegram-bot-api"

func main() {
    // This part is a boilerplate from go-telegram-bot-api library.
    bot, _ := tgbotapi.NewBotAPI(os.Getenv("TG_TOKEN"))
    bot.Debug = true
    u := tgbotapi.NewUpdate(0)
    u.Timeout = 60
    updates, _ := bot.GetUpdatesChan(u)

    // Create a multiplexer with two handlers: one for command and one for all messages.
    // If a handler cannot handle the update (fails the filter),
    // multiplexer will proceed to the next handler.
    mux := tm.NewMux().
            func(u *tm.Update) {
                bot.Send(tgbotapi.NewMessage(u.Message.Chat.ID, "Hello! Say something. :)"))
            func(u *tm.Update) {
                bot.Send(tgbotapi.NewMessage(u.Message.Chat.ID, "You said: "+u.Message.Text))
    // Dispatch all telegram updates to multiplexer
    for update := range updates {


The documentation is available here.

Examples are available here.


Changelog is available here.



Mux (multiplexer) is a "router" for instances of tgbotapi.Update.

It allows you to register handlers and will take care to choose an appropriate handler based on the incoming update.

In order to work, you must dispatch messages (that come from go-telegram-bot-api channel):

mux := tm.NewMux()
// ...
// add handlers to mux here
// ...
updates, _ := bot.GetUpdatesChan(u)
for update := range updates {

Handlers & filters

Handler consists of filter and handle-function.

Handler's filter decides whether this handler can handle the incoming update. If so, handle-function is called. Otherwise multiplexer will proceed to the next handler.

Filters are divided in two groups: content filters (starting with "Has", such as HasPhoto(), HasAudio(), HasSticker() etc) and update type filters (starting with "Is", such as IsEditedMessage(), IsInlineQuery() or IsGroupOrSuperGroup()).

There is also a special filter Any() which makes handler accept all updates.

Filters can be chained using And, Or, and Not meta-filters. For example:

mux := tm.NewMux()

// Add handler that accepts photos sent to the bot in a private chat:
mux.AddHandler(And(tm.IsPrivate(), tm.HasPhoto()), func(u *tm.Update) { /* ... */ })

// Add handler that accepts photos and text messages:
mux.AddHandler(Or(tm.HasText(), tm.HasPhoto()), func(u *tm.Update) { /* ... */ })

// Since filters are plain functions, you can easily implement them yourself.
// Below we add handler that allows onle a specific user to call "/restart" command:
    tm.And(tm.IsCommandMessage("restart"), func(u *tm.Update) bool {
        return u.Message.From.ID == 3442691337
    func(u *tm.Update) { /* ... */ },

If you want your handler to be executed in a goroutine, use tm.NewAsyncHandler. It's similar to wrapping a handler function in an anonymous goroutine invocation:

mux := tm.NewMux()
// Option 1: using NewAsyncHandler
    func(u *tm.Update) {
        // Slow operation
// Option 2: wrapping manually
    func(u *tm.Update) {
        go func() {
            // Slow operation

Conversations & persistence

Conversations are handlers on steroids based on the finite-state machine pattern.

They allow you to have complex dialog interactions with different handlers.

Persistence interface tells conversation where to store & how to retrieve the current state of the conversation, i. e. which "step" the given user is currently at.

To create a ConversationHandler you need to provide the following:

  • conversationID string - identifier that distinguishes this conversation from the others.

    The main goal of this identifier is to allow persistence to keep track of different conversation states independently without mixing them together.

  • persistence Persistence - defines where to store conversation state & intermediate inputs from the user.

    Without persistence, a conversation would not be able to "remember" what "step" the user is at.

    Persistence is also useful when you want to collect some data from the user step-by-step).

    Two convenient implementations of Persistence are available out of the box: LocalPersistence & FilePersistence.

  • states map[string][]*TransitionHandler - defines which TransitionHandlers to use in what state.

    States are usually strings like "upload_photo", "send_confirmation", "wait_for_text" and describe the "step" the user is currently at. It's recommended to have an empty string ("") as an initial state (i. e. if the conversation has not started yet or has already finished.)

    For each state you can provide a list of at least one TransitionHandler. If none of the handlers can handle the update, the default handlers are attempted (see below).

    In order to switch to a different state your TransitionHandler must call ctx.SetState("STATE_NAME") replacing STATE_NAME with the name of the state you want to switch into.

    Conversation data can be accessed with ctx.GetData() and updated with ctx.SetData(newData).

  • defaults []*TransitionHandler - these handlers are "appended" to every state.

    Useful to handle commands such as "/cancel" or to display some default message.

See ./examples/album_conversation/main.go for a conversation example.

Error handling

By default, panics in handlers are propagated all the way to the top (Dispatch method).

In order to intercept all panics in your handlers globally and handle them gracefully, register your function using SetRecoverer:

mux := tm.NewMux()
# ...
mux.SetRecoverer(func(u *tm.Update, err error) {
    fmt.Printf("An error occured: %s", err)

Tips & common pitfalls

tgbotapi.Update vs tm.Update confusion

Since Update struct from go-telegram-bot-api already provides most of the functionality, telemux implements its own Update struct which embeds the Update from go-telegram-bot-api. Main reason for this is to add some extra convenient methods.

Getting user/chat/message object from update

When having handlers for wide filters (e. g. Or(And(HasText(), IsEditedMessage()), IsInlineQuery())) you may often fall in situations when you need to check for multiple user/chat/message attributes. In such situations sender's data may be in one of few places depending on which update has arrived: u.Message.From, u.EditedMessage.From, or u.InlineQuery.From. Similar issue applies to fetching actual chat info or message object from an update.

In such cases it's highly recommended to use functions such as EffectiveChat() (see the update module for more info):

// Bad:
fmt.Println(u.Message.Chat.ID) // u.Message may be nil

// Better, but not so DRY:
chatId int64
if u.Message != nil {
    chatId = u.Message.Chat.ID
} else if u.EditedMessage != nil {
    chatId = u.EditedMessage.Chat.ID
} else if u.CallbackQuery != nil {
    chatId = u.CallbackQuery.Chat.ID
} // And so on... Duh.

// Best:
chat := u.EffectiveChat()
if chat != nil {

Properly filtering updates

Keep in mind that using content filters such as HasText(), HasPhoto(), HasLocation(), HasVoice() etc does not guarantee that the Update describes an actual new message. In fact, an Update also happens when a user edits his message! Thus your handler will be executed even if a user just edited one of his messages.

To avoid situations like these, make sure to use filters such as IsMessage(), IsEditedMessage(), IsCallbackQuery() etc in conjunction with content filters. For example:

tm.NewHandler(HasText(), func(u *tm.Update) { /* ... */ }) // Will handle new messages, updated messages, channel posts & channel post edits which contain text
tm.NewHandler(And(IsMessage(), HasText()), func(u *tm.Update) { /* ... */ }) // Will handle new messages that contain text
tm.NewHandler(And(IsEditedMessage(), HasText()), func(u *tm.Update) { /* ... */ }) // Will handle edited that which contain text

The only exceptions are IsCommandMessage("...") and IsAnyCommandMessage() filters. Since it does not make sense to react to edited messages that contain commands, this filter also checks if the update designates a new message and not an edited message, inline query, callback query etc. This means you can safely use IsCommandMessage("my_command") without joining it with the IsMessage() filter:

IsCommandMessage("my_command") // OK: IsCommand() already checks for IsMessage()
And(IsCommandMessage("start"), IsMessage()) // IsMessage() is unnecessary
And(IsCommandMessage("start"), Not(IsEditedMessage())) // Not(IsEditedMessage()) is unnecessary
Andrew Dunai
Codin' around.
Andrew Dunai
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